A HANDS-ON DESIGN & PRODUCT LEADER

For 23 years, I have designed experiences, led teams and crafted product strategy for world-class brands including clients large to small from gaming to start-ups and consumer technology. I also mentor, write & host a podcast. Currently Vice President of Design @ NZXT

A FEW WORLD-CLASS BRANDS I've WORKED WITH

Activision
Activision
Blizzard Entertainment Logo
Blizzard Entertainment Logo
BMW
BMW
First Round Capital
First Round Capital
Eli Lilly Logo
Eli Lilly Logo
NZXT
NZXT
Takeda Pharmaceuticals Logo
Takeda Pharmaceuticals Logo
Activision
Blizzard Entertainment Logo
BMW
First Round Capital
Eli Lilly Logo

LEADERSHIP CASE STUDIES

VP, Design

Inclusive PC Gaming

Inclusive PC Gaming

Inclusive PC Gaming

NZXT is a leading PC gaming hardware manufacturer built on the belief that anyone can be a PC gamer. As the VP of Design, I oversee Industrial Design, Creative, User Experience, and Research & Insights, ensuring that every product and experience reflects our commitment to making PC gaming simple and easy for anyone.

NZXT is a leading PC gaming hardware manufacturer built on the belief that anyone can be a PC gamer. As the VP of Design, I oversee Industrial Design, Creative, User Experience, and Research & Insights, ensuring that every product and experience reflects our commitment to making PC gaming simple and easy for anyone.

NZXT is a leading PC gaming hardware manufacturer built on the belief that anyone can be a PC gamer. As the VP of Design, I oversee Industrial Design, Creative, User Experience, and Research & Insights, ensuring that every product and experience reflects our commitment to making PC gaming simple and easy for anyone.

2020-Present

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Group Design & Product Manager

Legendary Mobile & Data Platform

Legendary Mobile & Data Platform

Legendary Mobile & Data Platform

Blizzard Entertainment is a legendary publisher and developer of AAA games. I worked for 5 years building their mobile team and app strategy, designing event and social experiences, improving critical data infrastructure and spear-heading technology strategy for their next generation of titles.

Blizzard Entertainment is a legendary publisher and developer of AAA games. I worked for 5 years building their mobile team and app strategy, designing event and social experiences, improving critical data infrastructure and spear-heading technology strategy for their next generation of titles.

Blizzard Entertainment is a legendary publisher and developer of AAA games. I worked for 5 years building their mobile team and app strategy, designing event and social experiences, improving critical data infrastructure and spear-heading technology strategy for their next generation of titles.

2015-2020

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Creative Director

An Analytics and Marketing Powerhouse

An Analytics and Marketing Powerhouse

An Analytics and Marketing Powerhouse

Upsight was the merger of Kontagent, a top data science analytics firm and Playhaven, a mobile monetization and marketing platform primarily for games. I joined the week of the merger and led the design team as Creative Director.

Upsight was the merger of Kontagent, a top data science analytics firm and Playhaven, a mobile monetization and marketing platform primarily for games. I joined the week of the merger and led the design team as Creative Director.

Upsight was the merger of Kontagent, a top data science analytics firm and Playhaven, a mobile monetization and marketing platform primarily for games. I joined the week of the merger and led the design team as Creative Director.

2013-2015

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LEGACY WORK

2007-2015

About

My career started because I wanted to make video games.

22 years later. I've had the privilege of working in games and start-ups and leading top-tier teams for world-class brands including BMW, Eli Lilly, First Round Capital, HotelTonight, Blizzard Entertainment, and most recently, NZXT.

Today, as a senior leader and executive, I bring a unique blend of experiences across design, technology, product, and business. My career is anchored in design thinking and enriched by a diverse experiences that allows me to tackle challenges from multiple perspectives.

I mentor designers on ADPList, co-host a gaming and art podcast called Art Eater and I have a book about mobile design titled, Untethered.

Gaming, technology, lifestyle brands, and start-ups fuel me, but my true drive comes from empowering designers and cultivating high-performing design teams.

You can call me, Borsky.

SKILLS

Creative Direction

Brand Strategy

Direct to Consumer Applications

Web & Email Design

Mobile Design

Product Design & Strategy

Design Leadership

User Experience/ HCI

Process & Project Management

Experience

VP, Design

NZXT

2020-Present

Group Product Manager

Blizzard Entertainment

2019-2020

Group Design Manager

Blizzard Entertainment

2018-2019

Design Lead, Mobile

Blizzard Entertainment

2015-2018

Creative Director

Upsight

2013-2015

Lead Designer

HotelTonight

2012-2013

Lead UI/UX Designer

Rivet Games

2011-2013

CASE STUDIES

If you are interested in more detailed and confidential case studies. Please reach out for access to my private portfolio.

Contact

Send me an email or schedule a session via Calendly or ADPList.
Happy to help with your next project.

shawn@borsky.co

Email Copied

Contact

Send me an email or schedule a session via Calendly or ADPList.
Happy to help with your next project.

shawn@borsky.co

Email Copied

Contact

Send me an email or schedule a session via Calendly or ADPList.
Happy to help with your next project.

shawn@borsky.co

Email Copied